We also applied the Basic Wiggle iExpression to this null to wiggle the speed lines a bit. That way the trails follow the position, but not the rotation. Instead of linking the trail expression directly to the logo, we linked it to a null layer with the same position as the logo, but no rotation. the Elastic iExpression to deform the logo.the Trail iExpression for the speed lines and. the Throw 2D with Walls iExpression for the motion.Finally we applied the Trail expression to a few paths on a new shape layer to create the white speed lines. In this example we wiggled position and rotation of the text and then converted it to shapes such that we could apply the Elastic iExpression, which adds some deformation to the text. Tip: If your have multiple path, vary the parameters (like delay and wobble frequency) slightly to get a rich and dynamic result. Note that the expression only reacts on movements of the layer (or its parents) but not on changes of the path it self. Shape parts are deformed more, the further they are away from the anchor point of the layer. Makes the shape deform and react to movements of the layer in an elastic way.
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